Case study
Senior Technical Artist
Harmonized iterative feedback into a unified vision document, prototyped game design and rendering.
Roboto Games
03/2023 - 09/2023

As Senior Technical Artist at Roboto Games, I drove technical art initiatives for Stormforge:
- Led technical art direction and documentation efforts for the project
- Created prototypes to validate gameplay mechanics and visual styles
- Developed custom shaders and rendering solutions for unique game requirements
- Established art pipeline documentation and best practices
- Collaborated with game designers to refine and implement visual mechanics
- Built tools to accelerate content creation and iteration